
- #Java lwjgl setup eclipse install
- #Java lwjgl setup eclipse archive
- #Java lwjgl setup eclipse code
This is needed for Eclipse to display javadoc information about classes and methods.
#Java lwjgl setup eclipse archive
Specify the javadoc's archive file (either zip or jar) in "Javadoc in archive" if you use a zip file.Ĭhoose "Validate", which search for an " index.html" file. Specify the javadoc's path (either file: or http:) in "Javadoc URL" if you use an unzip version of the javadoc. (Optional But Recommended) Expand the " lwjgl.jar" node again ⇒ Select "Javadoc location " ⇒ "Edit.". You might need to repeat the above step for the other jar-files if they are used in your programs. #Java lwjgl setup eclipse code
⇒ select " $LWJGL_HOME\lib" (to provide the path for the native code dll's, such as " lwjgl.dll", and etc.).
Expand the " lwjgl.jar" node, select "Native library location: (none)" ⇒ "Edit." ⇒ External Folder. ⇒ Navigate to " $LWJGL_HOME\jar", and select " lwjgl.jar".
In "User Library" dialog ⇒ Select " lwjgl-2.9.1" ⇒ Add JAR. From "Window" menu ⇒ Preferences ⇒ Java ⇒ Build Path ⇒ User Libraries ⇒ New ⇒ In "User library name", enter " lwjgl-2.9.1". All the JOGL projects can then include this user library in its build path. Create a User Library: We shall first create a Eclipse's User Library called " lwjgl-2.9.1", which specifies the jar-files, native libraries ( dll), javadoc, and source files for the JOGL API. Unzip the javadocs downloaded into " javadoc". Create sub-directories " jar", " lib", " src", " javadoc" under the $LWJGL_HOME.Ĭopy the necessary jar-file, native libraries of your operating platform, and source-files into the appropriate sub-directories.įor example, for Win32, copy all the jar-file into " jar" the 32-bit libraries at "native\windows" into " lib" and " lwjgl-source-2.9.1.zip" into " src" (no need to unzip). (Optional) Create a LWJGL binary directory, says " lwjgl-2.9.1" - I shall denote the binary directory as $LWJGL_HOME. The jar-files and native-libraries are kept in the "jar" and "native" sub-directories, respectively. Unzip the downloaded file " lwjgl-2.9.1.zip". You may also download the source, javadoc, and applet. Step 1: Download & Installĭownload the latest release of LWJGL binary (e.g., lwjgl-2.9.1.zip) from ⇒ "Download".
You need a working Java programming environment to use LWJGL.
#Java lwjgl setup eclipse install
Install JDK, an IDE such as Eclipse/NetBeans or a programming text editor. LWJGL (Light-weight Java Game Library) provides access to the OpenGL, OpenAL, and OpenCL libraries from a Java application.